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MY GAMES

"I see you are interested in the exceptionally rare..."

SOLO - MADE

"Cut your way through your old dojo and seek revenge."

Wrath is a 2D fast paced action game, focused around the concept of 1 button fits all. The game was developed with one command to move and attack across the screen. The goal of the game is to give a tense, fast and brutal experience.

Roles:

  • Game Design

  • Level Design

  • Programming

  • Testing

"An interactive text adventure about a plague doctor. Made with Ink."

Rubedo is a text-based experience where you play as a plague doctor in a fictional medieval french town!

You must correctly diagnose your patient by identifying symptoms and talking to the disease itself.

Roles:

  • Games Design

  • UI Design

  • Narrative Design

  • Programming

  • Testing

The Silent City is an exploration platforming game, where you use your crossbow and jumping skills to manoeuver across platforms, and discover the tales of an ancient city.

The goal of this game was to create intricate levels and feed the player hints to the game's narrative through environmental storytelling.

Roles:

  • Game Design

  • Level Design

  • UI Design

  • Testing

In this basic prototype of a game, you must plan your day appropriately to avoid being over worked. The goal is simple: meet your daily needs, and you successfully planned your day!

If your cup overflows, then you've failed to properly plan ahead, and failed to accomplish much of what you intended. My intention was to mimic the feel of procrastination and time scheduling with ADHD!

Roles:

  • Games Design

  • UI Design

  • Programming

  • Testing

TEAM - BUILT

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