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EXPERIENCE  & EDUCATION

GMTK Game Jam 2022

September 2022

Worked on this small game for Game Maker's Tool Kit as a games designer! Our goal was to create a roll/dice based game where actions were determined by the result. Every action has the potential to ruin the funeral you are attending! I helped with the design of the game's core mechanics, the level design and programming. You can play it here:

Ludum Dare 46

April 2021

Worked alongside university students to create this game. The goal is to collect little balls of light that will keep evil monsters away from the sleeping girl at the center. Each wave has more nightmarish creatures, that hunt you down and become faster and faster. My goal in this was focused on games design, writing barks and programming! You can play it here:

MA Game Design

September 2020 - December 2021

Achieved Masters. Focused onto environmental storytelling, narrative tool implementation, use of narrative tools and further into writing, and creative writing. My final thesis was on the use of environmental storytelling in metroidvania games, which you can access here!

BA (Hons) Game Design

September 2017 - June 2020

Achieved with secondary honours, I was given the opportunity to learn all the intricacies of games design, from programming to level design, to game theory and on multiple platforms: Unity, physical board games & card games.

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